Veronika Hashemi

Game Programmer

About me


Hi, I’m Veronika Hashemi!


I am a student at Futurgames, specializing in game programming. My passion for gaming began in my early years, as I enjoyed classic games on friends' consoles and floppy disk games on our old Windows 98 PC. As I grew older I was introduced to captivating experiences in games like RuneScape and Counter-Strike, among others.


This early fascination with the mechanics behind games inspired me to pursue game programming, allowing me to transform my ideas into reality. To date, I have contributed to four game projects during my studies, with a focus on gameplay mechanics and user interface development.


I am actively honing my skills in Unity and Unreal Engine, always seeking innovative ways to create engaging and immersive player experiences. I thrive on problem-solving, tackling challenges that enhance both functionality and enjoyment in gaming.


My academic projects have significantly contributed to my growth as a developer, and I am eager to continue learning and improving my skills. Outside of coding, I enjoy gaming, hiking, skateboarding, and exploring new activities.


Looking for a dedicated game programmer? Feel free to contact me!




Game Projects

Welcome to my game projects! Here you’ll find a selection of games I’ve

developed during my studies, highlighting my journey as a programmer.

Impie Goes Home [2023]

Gameplay Programmer


Unity

12

3 Weeks

Singleplayer puzzle game for PC

Read more...

Murder on the Rocks [2024]

Gameplay/UI Programmer


Unreal

12

7 Weeks

Singleplayer bartending murder-mystery for PC

Read more...

Extreme Zorbing [2024]

UI/Sound Programmer


Unity

15

4 Weeks

Multiplayer racing game for Android and PC

Read more...

Catch Em' Sheep [2024]

UI/Gameflow Programmer


Unreal

12

4 Weeks

Information coming soon!

Contact Me

If you’re looking to add a motivated game programmer to your team, let’s connect!